{
 "about": "Check report of the free sample kit (fictional game Brinelantern Harbor). Every automatic check that found something is listed, with the back-translation the check compared against.",
 "at": "2026-10-12T07:32:43+0000",
 "problems": {
  "de": {
   "glossary": [],
   "cards": [],
   "rules": [],
   "back": [
    "C02: back-translation did not return the glossary term(s) cargo token (back-translation: Take 2 supply markers from the stash.)",
    "C03: back-translation did not return the glossary term(s) tide marker, tide track (back-translation: Move the tidal stone 1 field back on the tidal strip. Only once per round.)",
    "C05: back-translation did not return the glossary term(s) cargo token, harbor space (back-translation: Move 1 supply marker from one revealed harbor field to another.)",
    "C07: back-translation did not return the glossary term(s) cargo token, harbor space (back-translation: Receive 1 victory point for each harbor field with 3 or more supply markers.)"
   ]
  },
  "es": {
   "glossary": [],
   "cards": [],
   "rules": [],
   "back": [
    "C03: back-translation did not return the glossary term(s) tide track (back-translation: Move the tide marker 1 space backward on the tide gauge. Only once per round.)",
    "C05: back-translation did not return the glossary term(s) harbor space (back-translation: Move 1 cargo token from one revealed port space to another.)",
    "C07: back-translation did not return the glossary term(s) harbor space (back-translation: Gain 1 victory point for each port space with 3 or more cargo tokens.)"
   ]
  },
  "zh-Hans": {
   "glossary": [],
   "cards": [],
   "rules": [
    "rules translation: numbers or icons differ: 1"
   ],
   "back": [
    "C01: back-translation did not return the glossary term(s) fog tile (back-translation: No need to spend lanterns, reveal 2 fog blocks adjacent to your lighthouse.)",
    "C03: back-translation did not return the glossary term(s) tide marker (back-translation: Move the tide token on the tide track back 1 space. Once per round.)",
    "C04: back-translation did not return the glossary term(s) victory point (back-translation: Take 1 lantern from the reserve. If you already have 5 lanterns, gain 1 point instead.)",
    "C05: back-translation did not return the glossary term(s) harbor space (back-translation: Move 1 cargo token from one opened port space to another.)",
    "C07: back-translation did not return the glossary term(s) harbor space, victory point (back-translation: Each port space that has 3 or more cargo tokens gives you 1 point.)",
    "C08: back-translation did not return the glossary term(s) fog tile (back-translation: Until the round ends, other players must spend 2 lanterns to reveal fog blocks.)"
   ]
  }
 },
 "back_translation": {
  "de": [
   {
    "id": "C01",
    "name": "Nebel-Lotse",
    "text": "Cover 2 adjacent fog tiles to your lighthouse without using a lantern."
   },
   {
    "id": "C02",
    "name": "Quartermaster",
    "text": "Take 2 supply markers from the stash."
   },
   {
    "id": "C03",
    "name": "Tidal Blower",
    "text": "Move the tidal stone 1 field back on the tidal strip. Only once per round."
   },
   {
    "id": "C04",
    "name": "Lantern Cleaner",
    "text": "Take 1 lantern from the reserve or alternatively receive 1 victory point if you already have 5 lanterns."
   },
   {
    "id": "C05",
    "name": "Harbor Worker",
    "text": "Move 1 supply marker from one revealed harbor field to another."
   },
   {
    "id": "C06",
    "name": "Signaller",
    "text": "Each player lays 1 crew card from their hand onto their discard pile."
   },
   {
    "id": "C07",
    "name": "Harbor Master",
    "text": "Receive 1 victory point for each harbor field with 3 or more supply markers."
   },
   {
    "id": "C08",
    "name": "Night Watch",
    "text": "Until the end of the round, other players must reveal 2 lanterns to uncover a fog tile."
   }
  ],
  "es": [
   {
    "id": "C01",
    "name": "Piloto de niebla",
    "text": "Reveals 2 adjacent fog tiles to your lighthouse without spending a lantern."
   },
   {
    "id": "C02",
    "name": "Maquinista",
    "text": "Take 2 cargo tokens from the supply."
   },
   {
    "id": "C03",
    "name": "Llamador de marea",
    "text": "Move the tide marker 1 space backward on the tide gauge. Only once per round."
   },
   {
    "id": "C04",
    "name": "Ajustador de lámpara",
    "text": "Take 1 lantern from the reserve. If you already have 5 lanterns, gain 1 victory point instead."
   },
   {
    "id": "C05",
    "name": "Manipulador de muelle",
    "text": "Move 1 cargo token from one revealed port space to another."
   },
   {
    "id": "C06",
    "name": "Corredor de señales",
    "text": "Every other player discards 1 crew card from their hand into their discard pile."
   },
   {
    "id": "C07",
    "name": "Maestre de puerto",
    "text": "Gain 1 victory point for each port space with 3 or more cargo tokens."
   },
   {
    "id": "C08",
    "name": "Vigía nocturno",
    "text": "Until the end of the round, other players must spend 2 lanterns to reveal a fog tile."
   }
  ],
  "zh-Hans": [
   {
    "id": "C01",
    "name": "Misty Navigator",
    "text": "No need to spend lanterns, reveal 2 fog blocks adjacent to your lighthouse."
   },
   {
    "id": "C02",
    "name": "Quartermaster",
    "text": "Take 2 cargo tokens from the supply area."
   },
   {
    "id": "C03",
    "name": "Tidal Summoner",
    "text": "Move the tide token on the tide track back 1 space. Once per round."
   },
   {
    "id": "C04",
    "name": "Lighthouse Keeper",
    "text": "Take 1 lantern from the reserve. If you already have 5 lanterns, gain 1 point instead."
   },
   {
    "id": "C05",
    "name": "Dockworker",
    "text": "Move 1 cargo token from one opened port space to another."
   },
   {
    "id": "C06",
    "name": "Signalman",
    "text": "All other players place 1 crew card from their hand onto their discard pile."
   },
   {
    "id": "C07",
    "name": "Harbor Master",
    "text": "Each port space that has 3 or more cargo tokens gives you 1 point."
   },
   {
    "id": "C08",
    "name": "Night Guard",
    "text": "Until the round ends, other players must spend 2 lanterns to reveal fog blocks."
   }
  ]
 }
}
